![]() ![]() My favorite, Track 2 ( Super Mario 64 Opening Theme) should bring back memories to anyone who has played Super Mario 64 with a bombastic opening that never stops.Ġ1 Opening Theme of MARIO (FAMILY COMPUTER: "SUPER MARIO Bros.") 2:23Ġ2 SUPER MARIO 64 Opening Theme ~ Overworld Theme (NINTENDO64: "SUPER MARIO 64") 4:40Ġ3 Medley of SUPER MARIO Bros. The violin in Track 10 (Dragon Roost Island theme) steals the show and is my favorite arrangement of the song. Track 16 ( The Legend of Zelda Theme) is a standout by using a saxophone in the Legend of Zelda's iconic opening. There are countless arrangements of music from these series but the Big Band of Rogues (Tokyo Cuban Boys Jr) breathes new life in to familiar melodies with touch of Jazz. You can return an item that is unwanted for a refund but you will be responsible for the cost of returning the item to us, unless we delivered it to you in error or it is faulty.Our first album is a recording of a live big band performance of songs based on the Mario & The Legend of Zelda series. We will refund the same means of payment as you used to make your purchase.ĭue to inventory and accounting purposes, we do not exchange items received for different items than originally purchased. If you return a high-value item, we recommend you use a recorded delivery service. It is your responsibility to ensure safe return of the item(s) to us. You will be responsible for the cost of returning the item to us, unless we delivered it to you in error or it is faulty. When we receive it, you will be refunded the price of the item(s) within 14 days. Once you have cancelled the order, you must send the parcel back to us within 14 days. You can cancel/request a refund of your order within 14 days of receiving it by contacting us by email. REFUND POLICY: (not for Ticket Sales as these are final and non-refundable) Goods that are faulty or sent in error must be returned to Crash Records Limited, 35 The Headrow, Leeds, LS1 6PU within 7 working days of the item being received by the customer. Only released in Japan at the time, this version uses the FM Sythethis technology commonly used by arcade developers at the time. The B-Side contains the complete original soundtrack to the arcade version of GRADIUS III. This rendition of the score features the sampling technology provided by the unique, Sony produced audio chip found in the Super Famicom. The A-Side of this record contains the original soundtrack to the Super Famicom/Super NES version of GRADIUS III. Right of the gate, they proved that they were the masters of the form. ![]() Now emboldened by new hardware by way of the newly released Super Nintendo Entertainment System, GRADIUS III represents the Konami Kukeiha Club first foray into 16-bit territory. ![]() is proud to present, for the first time on vinyl, the soundtrack to Konami's classic shoot-em-up GRADIUS III. Gradius III - Original SNES/Arcade Game Soundtrack: ![]()
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